It was with great pleasure to design and animate the characters for this piece. It was a collaborative effort to bring these characters to life inside a real, hand-crafted, paper-made miniature set, to seamlessly bridge the gap between digital and hand-made.
The process included my sketching the characters, building them in Photoshop and After Effects, applying the organic textures of the various types of paper used for the set, and bringing them in, layer by layer, while digitally animating them to appear as if they were animated with stop-motion animation directly on the miniature set.
I had a lot of fun designing and animating this piece for a children's science fair sponsored by Google.
This project was about building a visual language based on classic design principles combined with technology. It was my first entry and introduction into designing for user interface / experience and animating for a giant tech company.
I was a motion designer on this project for its first release of the guidelines. I also had the pleasure of presenting this work at the 2014 I/O Conference with my design leads and fellow motion designer colleagues. The video recording can be seen in this site.
I was honored to be part of this intensely ambitious piece for Psyop as an animator and compositor, merging and softening the various hand-drawn and digital layers to create a consistent, atmospheric and moody environment.
"The three webisodes were predominantly produced by hand, each frame essentially a fully rendered style frame enhanced with 3D elements to add to the painterly atmosphere, dimension and depth of each shot... a first-hand glimpse into the steampunk- inspired, shadowy whaling city of Dunwall, where plague is rampant and the city is in disarray and on the verge of dystopia." – AWN
An interview with the director by Sundance TV
Art Basel Miami
Galerie Tomas Schulte Berlin
Animation and Fabrication
Blacklist set me up with the French directing duo, Gary Levesque and Clément Soulmagnon, to be part of this PSA for Above the Influence. I was responsible for bringing in layers of 2D animation and background art together, sequencing the shots, adding detail, depth and texture.
Azaleas, a swimwear and lingerie boutique in NYC, opened up its second location in the West Village. To celebrate, they threw a giant launch party and asked me to help get the word out.
I shot one of their shopgirls with an iPhone in their office, assembled the video and some graphics together in After Effects, and called it a day.
This was one of those projects where I frequently thought "I can't believe this is my job." I got to:
- Make miniature Spongebob related props
- Figure out an in-camera solution for the background. I decided we should use a projector. We then collaborated with the DP and made it work
- Somehow turned into the food stylist
- Handle a live goldfish
- Create a hamburger with card stock
Director of Photography:
In addition to my regular job of creating the motion design for the YouTube Music brand, I spent some time concepting tone collages with found video from YouTube.
The concept was to recognize the democratic nature
of YouTube through non-verbal, ambient capsules of human emotion.
They set the tone for the onboarding sequence for the
app and its marketing campaign.
It was a pleasure to contribute to this meaningful project, an outreach PSA for victims of domestic violence. I helped Adam by making some of Stefanie's illustrations move, adding texture and an overall handmade quality.
Direction: Adam Gault
Illustration: Stefanie Augustine
Animation: Adam Gault, Hélène Park
Writer: Joe Corda
VO: Valerie Sauder
Made at Blacklist
Directed by Saiman Chow
Design, 2D Compositing
I got to help out Saiman on this concert visual for Gotye's 2012 tour at Williamsburg Park. This track, "Dig Your Own Hole," was a b-side from the album, Making Mirrors. I composited and sequenced Saiman's artwork and animation, adding depth, atmosphere and finish. After several weeks of late nights, it was rewarding to see it used at a show 5 blocks from my apartment.
I was brought in by the founder of Block & Tackle to help out on the animation for this Kraken Rum TV campaign. Together, we brought the brand's 19th century woodcut engraving style to life to tell the story of a mythical sea beast. Release The Kraken!
Made at Block & Tackle, mentioned on Creativity
I was a motion designer for this piece with Digital Kitchen NY.